Hello,
I am trying to package a project, but it fails with an error I don’t know how to track or know where it comes from.
I paste part of the output log where the error appears:
[...]
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
UATHelper: Packaging (Windows): LogTargetPlatformManager: Display: Building Assets For Windows
UATHelper: Packaging (Windows): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
UATHelper: Packaging (Windows): LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB
UATHelper: Packaging (Windows): LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache: Performance: Latency=0.02ms. RandomReadSpeed=1226.50MBs, RandomWriteSpeed=205.27MBs. Assigned SpeedClass 'Local'
UATHelper: Packaging (Windows): LogDerivedDataCache: Warning: Cloud: Using ServerID=Default which was not found in [StorageServers]
UATHelper: Packaging (Windows): LogDerivedDataCache: Error: Cloud: Missing required parameter 'Host'
UATHelper: Packaging (Windows): LogDerivedDataCache: Warning: Cloud: Missing required parameter 'StructuredNamespace', falling back to 'Foo'
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Using Local Shader Compiler with 21 workers.
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Compiling shader autogen file: ../../../../fooue5/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
PackagingResults: Warning: Cloud: Using ServerID=Default which was not found in [StorageServers]
PackagingResults: Error: Cloud: Missing required parameter 'Host'
PackagingResults: Warning: Cloud: Missing required parameter 'StructuredNamespace', falling back to 'Foo'
UATHelper: Packaging (Windows): LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
UATHelper: Packaging (Windows): LogEditorDomain: Display: EditorDomain is Disabled
[...]
I see a warning above the error from “StorageServers” but my game does not have any internet connection neither it packages to a remote location (maybe that doesn’t mean that but…).
The engine is 5.4.1 built from source. I tried to package other project with the same engine and it didn’t fail, so it isn’t the engine.
Thanks.