Error: Out of video memory trying to allocate a rendering resource

Hi there!
Got this error while replacing primitives with an actual models. And there was a lot of models (4k+ of Paragon Murdocs xD), but on the 4200-ish (I was replacing by 200 units) it crashes, and now I can’t even open the project.
Saw these fixes that doest worked for me:

  1. Restart windows
  2. Add r.Streaming.PoolSize=(1000/3000/6000) in DefaultEngine.ini
  3. Add r.TextureStreaming=True
  4. Add r.ReflectionCaptureResolution=512

UE5.2 , 3070Ti 8Gb, Win 11, latest drivers

Engine itself launches perfectly fine, but opening project crashes giving me this error everytime and on the same loading spot as you see on screenshot:

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