Sir, thank you so much.
Here’s the modern version for Unreal 4.27:
Then change on line 30
from: const int HashLength = 16;
to: const int HashLength = 32;
And line 116 from:
return MD5CryptoServiceProvider().ComputeHash(InvariantBytes);
to:
return SHA256CryptoServiceProvider().ComputeHash(InvariantBytes);