Hy!, Thank you for your answer. I watched closely all these tutorials, and also made the blueprint as shown in the last video. The problem is that I have to distribute my meshes in a certain grid, like in the screenshot above. I know that with the Landscape Grass Type you can spread meshes on a grid, but all the distances are equal on both axes and I want them, let’s say, more tight on X and more loose on Y. So that is not a solution. All other types of folyage, from what I’ve seen distributes instances randomly.
With the last blueprint the problem is I have to place them on the landscape and the blueprint doesn’t know to do that automatically. I have tried with this setup as shown here but I am missing something.
And the last solution was to use landscape splines because they are snapping on the surface of the landscape. BUT, the problem with them is that my mesh, being a vine is pretty fuzzy, with all the leaves and grapes, and when I put them on the spline they start flicker. ALso, when I import LODs they start flicker even more.
So, at last I still couldn’t find an effective solution to distribute my vines. But I’m not giving up on the problem…still.