error MSB3073

Im working in UE5.3.1
when I create A new c+++ project, make A new c++ class, change nothing.
Like litterly create project and make a c++ class
build the project this error comes op, tried to work around it with no succes

Build started…
1>------ Build started: Project: MyProject, Configuration: Development_Editor x64 ------
1>Using bundled DotNet SDK version: 6.0.302
1>Running UnrealBuildTool: dotnet “…..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” MyProjectEditor Win64 Development -Project=“C:\Users\Gebruiker\Documents\Unreal Projects\MyProject\MyProject.uproject” -WaitMutex -FromMsBuild -WorkingDir=C:\Users\Gebruiker\Documents\Unreal Projects\MyProject\Intermediate\ProjectFiles -Files=…..\Source\MyProject\Private\Characters\MyCharacter.cpp
1>Log file: C:\Users\Gebruiker\AppData\Local\UnrealBuildTool\Log.txt
1>Creating makefile for Projects\MyProject\Intermediate\ProjectFiles (no existing makefile)
1>Total execution time: 0.51 seconds
1>Couldn’t find target rules file for target ‘Projects\MyProject\Intermediate\ProjectFiles’ in rules assembly ‘UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null’.
1>Location: C:\Program Files\Epic Games\UE_5.3\Engine\Intermediate\Build\BuildRules\UE5Rules.dll
1>Target rules found:
1>
1>C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.MakeFile.Targets(70,5): error MSB3073: The command ““C:\Program Files\Epic Games\UE_5.3\Engine\Build\BatchFiles\Build.bat” MyProjectEditor Win64 Development -Project=“C:\Users\Gebruiker\Documents\Unreal Projects\MyProject\MyProject.uproject” -WaitMutex -FromMsBuild -WorkingDir=C:\Users\Gebruiker\Documents\Unreal Projects\MyProject\Intermediate\ProjectFiles -Files=…..\Source\MyProject\Private\Characters\MyCharacter.cpp” exited with code 6.
1>Done building project “MyProject.vcxproj” – FAILED.
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
========== Build started at 18:48 and took 00,727 seconds ==========

EDIT: I did exactly the same in UE5.2.1 did not see any errors.