ERROR: Module "PakFile" linked into both ..which creates ambiguous linkage for dependents

whenever i am trying to generate visual studio project file it is showing:

"An error occurred while trying to generate project files.

Running O:/Luncher/Epic Games/4.10/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“L:/UnrealProjects_client/pakFile4.10/pakFile.uproject” -game -rocket -progress -2015
Discovering modules, targets and source code for game…
ERROR: Module “PakFile” linked into both O:\Luncher\Epic Games\4.10\Engine\Binaries\Win64\UE4Editor-pakFile.dll and O:\Luncher\Epic Games\4.10\Engine\Binaries\Win64\UE4Editor-PakFile.dll, which creates ambiguous linkage for dependents.


Try renaming your project to something else, as PakFile is used by the Engine and Editor as a global content file when content has been cooked, so some funny compiler mumbo jumbo might be happening.

" PakFile is used by the Engine "
may be your right,but somehow it got fixed . I dont know how. but that error gone now.

DOnt know how to close this thread. for now, it is solved