I’m still really struggling to understand this, iv’e tried making a second uv channel and even spacing out the individual unwrapped parts more, but that does not help, this object has one set of UVs,
://i.imgur/zktsjIv.jpg
Does anyone think this is because i copy and pasted a part of the unwrapped model? its a chester drawers and i only unwrapped one drawer and copied the rest. or is it that im using an outdated fbx exporter, i havent got around to updating mine yet.