Align Uvs
Also when you have a mesh that is square. The Uvs on the second channel needs to flat and aligned. Make sure there is a 2 pixel spacing between each island. At least that is how it was done in UR3
Align Uvs
Also when you have a mesh that is square. The Uvs on the second channel needs to flat and aligned. Make sure there is a 2 pixel spacing between each island. At least that is how it was done in UR3