Perhaps you should somehow push this to a buffer first and then assigned in the loop
I’ve noticed that the engine has
FRDGBufferSRVRef
FRDGBufferSRV
This might not cause direct access errors.
Perhaps you should somehow push this to a buffer first and then assigned in the loop
I’ve noticed that the engine has
FRDGBufferSRVRef
FRDGBufferSRV
This might not cause direct access errors.