Error following Quixel Bridge 5.2 Plugin Update

Hi,

My project is running on UE5.2 and has been since the release of 5.2. Yesterday, the Epic Games launcher alerted me to the Quixel Bridge plugin needing an update.

After updating and relaunching my project, LiveCoding will NOT successfully complete a build and I receive the following error:

Expecting to find a type to be declared in a module rules named ‘MetaHumanProjectUtilities’ in UE5Rules, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null. This type must derive from the ‘ModuleRules’ type defined by Unreal Build Tool.

This has never happened in 5.2 before and more so, there is not Metahuman plugin for 5.2 at all.

Solutions I’ve Tried:

Reinstalling the Quixel Bridge plugin

Reinstalling 5.2

Verifying engine files

Removing Binaries folder and rebuilding

Moving the Metahuman plugin from 5.1 and placing it in the 5.2 Plugins folder

If I turn off the Quixel Bridge plugin, then LiveCoding builds successfully so it’s definitely the Bridge plugin that’s an issue. I’m not sure what to do to actually fix it.

Any help is very much appreciated! Thank you.

I coincidentally just managed to solve this, will post the solution here incase anyone has the same issue…

SOLUTION:

Navigate to your Engine plugins directory. For example, C:\Program Files\Epic Games\UE_5.2\Engine\Plugins

Check if you have a folder called “Marketplace”. If you don’t, then create a new folder with that name (keep the M capital).

In the Plugins folder there should be a folder called “Bridge”. Copy the Bridge folder into the Marketplace folder you created (make sure UE and the Launcher are shutdown). Then launch your project and run LiveCoding.

Should build successfully.

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