Error: Failed to Open Descriptor File

Hey
I am getting this error when I try to debug or run the editor from VS2013 using “Development Editor”.

Failed to open descriptor file:
‘C:/UE4/UnrealEngine/udk/udk.uproject’

The problem is that this is an invalid file path. The above folder doesn’t exist.
How can I change the file path when running the build using VS2013??

Any suggestions are welcomed.

Make sure you dont have any arguments specified in your debug command line in the UE4 project.

Anybody else solve this problem. I have UE 4.16.2, the pop up comes up saying I couldn’t find descriptor file and goes on to list the wrong directory where the descriptor file is, very much like the post says above.