Error exporting & compiling the game with a Plugin

Hi, im having an error exporting my game with a plugin: D:/UE_4.27/Engine/Plugins/Marketplace/LabStreamingLayer/Source/LSL/Public/LSLTypes.h(33) : LogCompile: Error: An explicit Category specifier is required for any property exposed to the editor or Blueprints in an Engine module. The explication i found is: Plugins that expose UFUNCTIONs or UPROPERTYs to the editor need a category. Hown can i put the category? thanks.

Hello rayxo799, welcome to the Unreal community.

Generally, just typing in a category will resolve this. My answer is not as in-depth as this one here by Kowbell.
Please take a gander as they have provided an image that explains this better than I can.

I hope this helps.

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Thank you, it really helps me