so i tryed to create a c++ project with unreal engine 4.13 and it gave me this error :
Running C:/Program Files/Epic Games/UE_4.13/Engine/Binaries/DotNET/UnrealBuildTool.exe MyProject2 Development Win64 -project=“C:/Users/i3/Documents/Unreal Projects/MyProject2/MyProject2.uproject” -editorrecompile -progress -noubtmakefiles -NoHotReloadFromIDE @progress push 5% Parsing headers for MyProject2Editor Running UnrealHeaderTool “C:\Users\i3\Documents\Unreal Projects\MyProject2\MyProject2.uproject” “C:\Users\i3\Documents\Unreal Projects\MyProject2\Intermediate\Build\Win64\MyProject2Editor\Development\MyProject2Editor.uhtmanifest” -LogCmds=“loginit warning, logexit warning, logdatabase error” -Unattended -WarningsAsErrors -installed Reflection code generated for MyProject2Editor in 2,6452164 seconds @progress pop Performing 8 actions (2 in parallel) [2/8] Resource PCLaunch.rc PCH.MyProject2.h.cpp [3/8] Resource ModuleVersionResource.rc.inl C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\INCLUDE\crtdefs.h(10): fatal error C1083: Cannot open include file: ‘corecrt.h’: No such file or directory ERROR: UBT ERROR: Failed to produce item: C:\Users\i3\Documents\Unreal Projects\MyProject2\Binaries\Win64\UE4Editor-MyProject2.dll Total build time: 16,48 seconds