Discovering modules, targets and source code for game…
ERROR: Couldn’t find module rules file for module ‘Kinect4Unreal’.
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I have completed the coding couple of weeks back but not able to test in a way, I can’t co run both Kinect4unreal and my c++ project. Is there any way I can fix this issue.
I can send files if you want to check, I can independently create blueprint node to my kinect init and background clear api, but I when add plugin, I m getting “Kinect4Unreal” not found.
I copied plugin in project folder as well as in engine folder but same issue.
Or Is there any way i can make created node available to new project without creating c++ prj but by BP method.