Error compiling material for platform

I got this error but i got no idea how to fix it.
LogMaterial: Error: [AssetLog] …..\Plugins\GameFeatures\b314c1ab-47e0-ec5f-62e0-47b753757d27\Content\Materials\M_Master_Cutout_Lit.uasset: Failed to compile Material for platform PCD3D_ES31, Default Material will be used in game.
(Node DistanceToNearestSurface) Node not supported in shader platform PCD3D_ES3_1. The node requires DistanceField support.

I tried to change several things but its not working.
Help pls, thanks!

Fixed, my asset was corrupted, I just create a new one and place old info.

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