Hey,
I’ve started using Unreal Engine on the 5.3.2 version, and when creating a blank C++ game, i’m getting the following :
[1/6] Compile [x64] SharedPCH.Engine.Cpp20.cpp
C:\Program Files\Epic Games\UE_5.3\Engine\Source\predefined C++ types (compiler internal)(420): error C2248: 'FHazardPointerCollection::FHazardRecord::FHazardRecord'? impossible d'acc?der ? private membre d?clar?(e) dans la classe 'FHazardPointerCollection::FHazardRecord'
C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\Containers\HazardPointer.h(86): note: voir la d?claration de 'FHazardPointerCollection::FHazardRecord::FHazardRecord'
C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\Containers\HazardPointer.h(77): note: voir la d?claration de 'FHazardPointerCollection::FHazardRecord'
C:\Program Files\Epic Games\UE_5.3\Engine\Source\predefined C++ types (compiler internal)(420): note: le contexte d'instanciation du mod?le (le plus ancien) est
C:\Program Files\Epic Games\UE_5.3\Engine\Source\Runtime\Core\Public\Experimental\Containers\HazardPointer.h(133): note: voir la r?f?rence ? l'instanciation de la fonction mod?le 'void __builtin_array_init_helper<FHazardPointerCollection::FHazardRecord>(_T *,size_t) noexcept(<expr>)' en cours de compilation
with
[
_T=FHazardPointerCollection::FHazardRecord
]
[2/6] Resource Default.rc2
Do someone have a similar problem ? I’ve done nothing yet on my computer except installing the 2022 free version of VS.
Thanks