Hi everyone! Sorry if this was already answered or I ask the question in a not 100% correct way. I’m a beginner to both unreal engine and epic community and have probably missed something before posting.
Anyway, I really hope you could direct me to the right solution…
For some reason when I render my forest scene on UE5 using movie render queue, the sun rays become really erratic. I believe this is somehow related with AA of movie render queue getting in conflict with the wind settings of BP_Global_Folliage or phisics of the project in general, but I have no idea how to fix that…
Could you please navigate me towards fixing the issue?
You could see the result here: Lightrays issue - YouTube