EQS Query’s don’t seem to use Nav Link’s.
I’m trying to query a spawn point “Does path exist to player” and there is a nav link between the player and the spawn and It returns false.
Any Idea’s would be very helpful.
EQS Query’s don’t seem to use Nav Link’s.
I’m trying to query a spawn point “Does path exist to player” and there is a nav link between the player and the spawn and It returns false.
Any Idea’s would be very helpful.