EQS Find Hiding Spot not work with MotionControllerPawn

Hi all,
yersterday i create all the blueprint following the tutorial of EQS and i create the findHidingSpotEQS, using the VR MotionControllerPawn of the VR Template Project as the actorFromFlee the AI don’t move and don’t do nothing…else with a simple character the system work perfectly. Is a bug? there is a workaround?
thank you

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks