Insert meme: “It’s been 84 years”.
It’s been broken since 5.2 released. Clearly GPULM must not be tested before engine versions are released, so what guarantees do we have that it would be fixed in 5.4? At this point this is significantly affecting the release of at least one of our products, and realistically it’ll be another 5-6 months before 5.4 is released and all plugins our project depends on are updated for it.