Epic MegaJam Submission Thread

Battle of Spheres

://oi63.tinypic/2ut2csh.jpg

Battle of Spheres is a local multiplayer roll-a-ball arena, where players are challenged to settle the score with each other.

Download:
Windows x64

Made by Umbriferous

Disclosed Content:

  • Textures from UE4 Starter Pack
  • BPmono font from FontSquirrel

Impossible

://i.imgur/hYiMBOo.png

Download: MEGA
Team name: Khayalan
Project name: Impossibe (aka. Revenge of Globe)

Member:

  • Khayalan
  • Xandana
  • And one other, but he has no epic account :slight_smile:

Disclosed Content:

  • Some Infinity Blades Assets
  • UE4 BaseCube
  • Rolling BP Template

Disclaimer:
Controls:

W - Forward
A - Left
S - Back
D - Right

Please notice that the moving system is designed to be a little bit difficult :slight_smile:
It gives the ball a torque so you have to balance it.

Cheat Commands:

Press + to skip first Level
Press # after enter the second Level to give you an succesful round (10 needed to win)
Press 1 in third Level to skip Module 1
Press 2 in third Level to skip Module 2

[Just use these if you really cant do the level]

Why is that game difficult =?

Because its our game “to settle the score” with the gamers, who say “games are getting easier every year, no challenge”.
You completed the game? Congratulations… How many tries did it take you?

You say the game was too “easy”? Ehhhmmm write me an PM and i will add a new level for you with extra hard difficulty

You say the game is too “hard”? We tried everything ourselves and everything worked with the right tactic :slight_smile:

Why such a “trash”-game?

Im myself very new to UE4 (about 1-2 months) so i dont have that much experience. I talked with friends about this contest and they had some interest so i showed them the Engine :slight_smile:
They had fun and so we decided to do it as a team, i teached them what i know, but because of the huge lack of experience, we couldnt do anything overexciting… So this was pretty much a training/learning game for all of us.
I dont say its trash… but dont expect too much :smiley:
Ehhhmmm yep thats the story.

Sorry for that bad english (English isnt my native language)

-Khayalan

High Noon

://i67.tinypic/b4vzhh.jpg

This is VR shooter for HTC Vive. Fight you way through waves of enemies and settle the score with robot cowboys.

DOWNLOAD LINK

Echo (5 members):

  • Rogovoy Ivan (code/idea)
  • Pachin Alexandr (2D)
  • Samohvalov Alexandr ()
  • Galeev Alexandr (level design)
  • Chub Alexandr (3D)

Echo_HighNoon

Disclosed Content:

  • Hat static mesh
  • Default Mannequin
  • 14 Mannequin animations
  • UE4Man_Body_Gold material
  • 14 sounds
  • 2 music tracks
  • Colt Python static mesh

Find Professor VR (HTC Vive is required)

://i.imgur/R7yMDvN.jpg?1

  1. Link to a download of your game: Nedul_FindProfessorVR (HTC Vive is required)
  2. Team name: Nedul
  3. List of team members:
  • DMITRY VLASOV
  • NIKITA KINDT KAMOZIN
  • VADIM FROLIKOV
  • ALEKSEY KOROGODIN
  • OLEG CHUMAKOV
  1. Name of your submission: Nedul_FindProfessorVR
  2. List any content that was created before the jam that was included in the final submission.

://i.imgur/C3gXFHU.jpg

DOWNLOAD LINK: RED_STS

Unreal Team:
3 Members -
David Bailey (Shivmoo)
Ross Beardsall (Ross Beardsall)
Etienne Rocipon (Hayaweh)

Disclosed Content:
Sound effects and music from freesound.org
Fonts from 1001fonts

Directions :
You need a controller for this one, Start to join, A to start the game on player 1’s controller when is ready to play.
Left Stick to move, A to slam, X to plant your seed.

Under a hundred meg :smiley:

Leave the gun, Take the Tavakkoli - Settle and Score: Love Encore

://i.imgur/UTt7Tdg.png

Download Link: https://drive.google/file/d/0B95oaUYR7VMWRFlvT1ZtVUI1TTA/view?usp=sharing

Submission Name: LeaveTheGunTakeTheTavakkoli_SettleAndScoreLoveEncore

**Team: ** Leave the gun, Take the Tavakkoli (2)
-Brandon
-David McFadden

Disclosed Content:
-Various sounds from freesounds.org, Samplephonics Welcome Pack, and Sonniss GDC Pack 1 (All sounds used are free and licensed for commercial use. We didn’t create sounds/music from scratch for this project)
-Character Voices pack from the Epic Marketplace
-Boogaloo font from fontsquirrel

Controls:
-A / Space / Left Mouse to choose an ice-breaker and interact with the environment
-R / Select to reset VR
-Start / Escape to toggle menus

Description: Enjoy a casual speed dating session and meal, hosted by your local Love Encore! Engage in conversation with your date by selecting one of six items on the table (an ‘ice-breaker’) to advance through the dialogue. If you do well, you will ‘score’ and gain a point! If you do poor, your date will ‘settle’ for the next date. A more in-depth description is provided by the game’s top-quality wait staff upon load. Have Fun!

Note: A good sense of humor is mandatory, and VR is optional but recommended.

Restore The Score
Cloth Cap Games
-> Looniper (alone this time)
Restore The Score

://www.clothcapgames/Epic/CCG_secure_1.jpg

://www.clothcapgames/Epic/CCG_secure_2.jpg

://www.clothcapgames/Epic/CCG_secure_3.jpg

://www.clothcapgames/Epic/CCG_secure_4.jpg

GamePlay
WASD - movement
Left Shift - Sprits
SPACE, Mouse Button, or comparable - ‘tap’ a rhythm.
F11 - fullscreen / windowed toggle.
ESC - Exits
Mouse Wheel - Zooms the camera and shifts to/from First and Third Person Views.

Objectives
Settle the sore notes by matching their rhythm and gradually slowing it down.
Once they are calmed, they will stop pulsing and follow you - lead them back to the score in the center.

Settle and return all 20 notes before time runs out.

Settling them causes hunger, which you recover by running over (eating) the apples and peaches that fall from the trees, and the occasional pumpkin that pops up (it is October after all).

(Sprinting drains stamina which makes you thirsty, but there wasn’t time to balance this, so between rain and water buckets you will rarely see your water levels get low)
((If you just can’t return them all in time, [ALT-T] will reset your countdown and allow you more time))

CounterPlay_ResidentResolver

://i68.tinypic/21af0w.png

Download Link: CounterPlay_ResidentResolver

**Team Name: ** Counter Play

**Team Members: **
Sharp
Eric Seaman
Jeremy Hodges
Karan Sequeira
Jeff Nay

**Name of Submission: ** CounterPlay_ResidentResolver

**Disclosed Content: **

Hello, we are a group of student from Rubikka Supinfogame INDIA, and here is our submission for the Unreal Megajam 2016: Karma is a batch

Link for the game:

Team name:

Dada’s HR

List of team members:

Adrien LAURENT (Game-Designer)
Ashay THUBE (Game-Artist)
Dipayan (Game-Designer)
Hrishikesh VARASKAR (Game-Artist)
Satya PRATAP DAS (Game-Designer)

Name of your submission:

DadasHR_KarmaIsABatch

Pitch

In “Karma is a Batch”, the player controls a young boy that enjoy throwing rocks on people from the top of a church’s tower. But one day, the Karma decides to punish him for his actions.

Gameplay

In the game, the Karma is represented by a ghost-form of the character. The goal of the player is to chase and kill the karma by going from floor to floor, but care ! Every time you reach a new floor, another karma’s ghost will spawn above you and it will throw the projectiles the exact same way you did before. The young boy must balance his actions to prevent the karma from settling the score with him.

Conditions of game over.

  • Get killed by the projectiles of the karma’s ghost above you
  • Stay more than 20 seconds on the same floor

Conditions of winning.

  • It’s an endless vertical runner, the goal is to reach as many floor as possible.

Controls

  • W-A-D = Left - Jump - Right
  • Space = Skip the introduction cutscene
  • Mouse position = Aim
  • Left mouse click = Throw projectiles
  • Alt + Enter = Full screen

External contents:

We did everything ourselves during the gamejam time except:

The Sounds:

They are all royalty free and from

https://incompetech/ ( music)
https:/// (sound effects)

The Animations:

Starter Pack

The Fonts

://www.dafont/badaboom-bb.font
://www.fontspace/david-kerkhoff/dk-prince-frog

Screenshots

://image.noelshack/fichiers/2016/41/1476379539-screen-1.jpg

://image.noelshack/fichiers/2016/41/1476379613-screen-3.jpg

://image.noelshack/fichiers/2016/41/1476379627-screen-2.jpg

Game Jam - June 2016 submission information

://i.imgur/JONsHoA.jpg

Download link: https://drive.google/file/d/0B8D2FXOwozj3c3ZzWmVoZTlITTg/view?usp=sharing
Team name: SmallTitan
Team members: Small Titan
Name of your submission: Tarfield_Revenge
Disclosed Content: MarketPlace asset via leshiy3d
Marketplace meshes/materials via PolyTurtle

Controls:

A: Move left
W: Move Forward
S: Move Backward
D: Move Right

Space bar: Jump
T: Attack

Pumpkin vs Clown Halloween Warfare

://i.imgur/swR0kpo.png

DOWNLOAD LINK: https://drive.google/file/d/0B1m10pdIm6A5TnRoNk9CVTRWMDQ

//use this command “r.Tonemapper.GrainQuantization=0” to disable the tonemapper if it is to hard to see.

a_team
1 member
ERINDI

Disclosed Content:
ambient sound > ://opengameart.org/content/ambient-noise

Controlls:
WASD move camera
left mouse button to move player

://draganmaric.weebly/uploads/7/0/2/0/7020883/naslov_orig.jpg

DOWNLOAD LINK: https://drive.google/file/d/0B8vHGvoEeMP3azZyNFhDeGM1ekk/view?usp=sharing

Team Name

  • Black Rat

1 Member - Dragan Maric
BlackRat_Agharta

Disclosed Content:

  • Character (I was maded it before)
  • Audio is from Sony Pictures Sound Effects Series ://www.sonycreativesoftware/sfxseries2/audiosamples

sakura Adventure 2

Download
Team name:

Members:

move:wasd
run:SHIFT+wasd
Crouch:CTRL+wasd
Jump:space
pause:ESC

shot:mouse left button
skill:mouse right button

camera zoom:mouse wheel

It is re-challenge.
Please look for the exit.

Disclosed Content:
charactor:fuse

sound:Reload!
texture:The Perfect Tile System

other
Turret Kit
Ultra Dynamic Sky

download link :https://drive.google/open?id=0B6l4YAqwPcAPY3Y4TmZtSVNoNjg
2 members
-Ghostik
-owninator

content: example content.
water planes.
://www.manuelbastioni/manuellab.php for riggin unreal anims to char
i think some mats from substance atlantis pack.
menu from previous jam.
free audio pack from stormgs
prolly other stuff too

OCTOPODS

://oi67.tinypic/k3lsft.jpg

https://drive.google/open?id=0BzyWPVvttbUUZmtNckczZDlmQUE

Settle the score with your enemies (or Steam friends) in OctoPods where you pilot an eight-legged-hover-pod-thing!
The rules are simple:

  1. You need to settle the score with your last killer before eliminating anyone else or you’ll lose 3 points per kill.
  2. Once you get your revenge, all further eliminations will give you 2 points
  3. Oh btw, you also have a grenade launcher, smart mines and a holographic shield that converts incoming damage to hit points!

You can play against bots, LAN players or Steam friends!
Here’s what the action looks like: [video]- YouTube

DOWNLOAD LINK: https://drive.google/open?id=0BzyWPVvttbUUZmtNckczZDlmQUE

Disclosed Assets:
UNREAL ENGINE MARKETPLACE ASSETS:
Ballistics FX - Cubit
SciFi Props Pack - Olivier Garrigue
Animation Starter Pack - Epic Games
Future Weapons Vol.1 - PRINCIPLE Sound Design
Pro Sound Collection - Game Master Audio

EXTERNAL ASSETS
Advanced Sessions Plugin - mordentral // link: goo.gl/opI63p
Post Process Material - //link: ://www.tomlooman/the-many-uses-of-custom-depth-in-unreal-4/

OWN ASSETS CREATED BEFORE THE MEGAJAM:
The menu (options, key bindings etc.) was migrated from one of my previous projects.

://i.imgur/6DEuUeu.jpg

DOWNLOAD LINK: https://thenegaverse.itch.io/voidshift

Vegaview
4 Members
Marcus Apfel
Gerardo Valerio
Rachel Cronk
Zack Keosaian

Disclosed Content:
Nada

A WHOLE WEEK OF PRACTICALLY NOT SLEEPING I CAN’T STAY AWAKE ANY LONGER.
I’m dying and I’ve been up for about 2 days straight and I need to sleep for a minute cause I work in like 3 hours overnight so I’m gonna copy and past the description off my itch.io page:

Voidshift places players in the role of a soldier scavenging the wastes of a city that was once great, in search of supplies that could help their group survive against terrible creatures and an unforgiving apocalypse. Adding to the never-ending struggle is a vendetta against a great beast, the Archangel of The Maw who wiped out your family before your eyes, leaving you the only survivor. Will you last long enough to make it through the city, secure supplies, and exact revenge? Better save those bullets cause once you cross the threshold of the void, there’s no turning back, and vengeance is the only option…

So a week to make a game doesn’t allow you enough time to make System Shock 3 that’s all I’m gonna say. I put little lights on the weapons in the beginning so you’re a dingbat if you walk by them haha good luck killing the Archangel with a can of tuna.

Anyways much love 2 u all, this was wicked fun, and hell yeah we hit a lot of bumps along the way like what happened half that time? Is it still October?

Game Jame Entry - TinyOctopus_OfficeSquareOff

Office Square Off

://i.imgur/5uNmbmT.png

Download link: https://www.dropbox/s/1swrhqjip45eyvm/TinyOctopus_OfficeSquareOff.zip?dl=0

Team Name: TinyOctopus
Team Members: SleepingBear (1)
Submission Title: TinyOctopus_OfficeSquareOff

Description: Settle the score in this 2 player hot seat game. Produce more charts that your competing manager to rise up in the rat race to produce even more pointless charts.

Controls:
WASD the scroll the camera.
Left Mouse button to select characters.
Mouse Scroll to zoom.
Spacebar to end turn.

All content created by team.

**ATILLA THE GORILLA **

://i.imgur/jnvtKuf.png

Download: DigiBotts_AtillaTheGorilla

Atilla’s tired of sitting in a zoo being stared at by humans, and dreams of his vengeful breakout. When the moment comes, the zookeeper, Atilla’s least favourite human, will have to face him head on.

Atilla the Gorilla is a 2-player game, where one player (using the gamepad) controls Atilla and the other player (keyboard and mouse) controls the Zookeeper. Atilla must smash down the doors (and humans) in his way and escape, whilst the zookeeper must tranquillise Atilla before he does so.

Team: (one man)

  • DigiBotts

Disclosed Content:
Several samples from freesound.org used in audio mixes. The brick and grass textures were made prior to the jam.

Opus - A Beard Envy Production

://i.imgur/qo6u65o.jpg

Opus is a music based puzzle game. Perform the world’s musical score to be granted passage through the landscape, learning about yourself in the process.

Team Beard Envy:

Aaron Coker
Webster
Josiah Ward

BeardEnvy_Opus
Download Link: https://www.dropbox/s/9b0rqfmlh8yfbis/BeardEnvy_opus.zip?dl=0 (wouldn’t be a game jam without last minute compiling issues :slight_smile: )

All assets created by us within the game jam.

Controller highly recommended.

Controls:

Movement - WASD/analogue stick
Jump - Space/ RT (bare with me, i know it sounds weird)
Musical Notes - 1,2,3,4,5,6 (keyboard)/ x,c,v,b,n,m (keyboard) / a,x,y,b,LB,LT (controller)
Pause - ESC / P / START

Have a great day!

https://www.dropbox/s/0a7fecieqpnrnr8/TitleCard.png?raw=1

Download link Dropbox
Download link Dropbox (>100mb x64 built in case of problems on your computer)

Team Name: Succubi in Hats
Team Members:
Name of your submission: SuccubiinHats_FateFuryandJustice

Description:
Enter the offices of Fate, Fury and Justice. Together they just a Curses and Retribution service to help the worlds wrongs and punish bad people. You control Fate and have been handed a case about a slumlord who down his building for the insurance money and ends up killing. You job is to modify all the tennants fate by giving them lucky and bad days to change the events of the week and stop the slumlord.

Controls:
Mouse: Move cursor
Mouse + Left Click: Pick up and drop luck or curse tokens
Mouse + Left Click + Drag: Move camera
Mouse Wheel: Zoom In/Out

Screenshots:

https://www.dropbox/s/czosyamse7hcgp7/Screenshot1.png?raw=1

https://www.dropbox/s/gxw9rqs8gnsm83h/Screenshot2.png?raw=1

Assets:
All assets created during the jam except for Dorkihand font.