Synthetic Dreams: City of Giants
https://.dropbox.com/s/efy5o2y91lw36ov/Alexotronic_SyntheticDreams_Giant.zip?dl=0
Team name / Team member: Alexotronic
Name of your submission: City of Giants
Original assets? nah. Used 2 stems from Magic Sword and mixed my own track. Used Buildings from Infiltrator.
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Today, I’m going to do something unprecedented. I’m going to announce a commercial project via game jam.
I’ve been working this project for some time now. One of the goals of this project was to create a universe. Today, I invite you into this place.
Announcing
What is Synthetic Dreams? The question is answered within.
Inside of this universe I have created a City of Giants, I ask not to be judged on the “INTRO” or “ABOUT” portions (which were created before, and separate from this jam) but only on The Giant (This distinction is clear in-game)
Synthetic Dreams is made for VR. However, if you don’t own a Head-Mounted-Display you can still experience it.
Game Jams have been an important component to my creative process. I generally use them as a time to explore a visual style or engine feature. I’ve spent a good amount of time this week creating a recap thread for this years jams, you should definitely take a look. 2015 Jams - Alexotronic - Game Development - Epic Developer Community Forums
As for City of Giants… I think it’s clear we all are standing on the shoulders of some giant. Some man who devoted his life to perfecting the art of shooting photons at a screen. Or some company that has been iterating on a product for decades.
Looking into the future, I’d like to Jam within the Synthetic Dreams universe. Possibly patching the live game to include the Jams.
Prepare for integration.
December 22, 2015