Took a few days off my project and think I am in as well (as a one person team), been working on gameplay mechanics since Saturday. To summarise the intent it is a sort of a mash up between Amnesia, Slenderman and a teleportation mechanic not too dissimilar from Bullet Train set in a claustrophobic space station. It is designed firstly for VR, but works as a regular game as well as that is what it should be judged as I guess.
I have the basic gameplay mechanics down, though I still want to make an actual behaviour tree for the bad guy instead of the hack I am running now. After that it is time for sound and visuals and hopefully some extra tweaking as well. So no screenshots just yet.