Epic MegaJam Game Thread


Light Bringer**

Game: Light Bringer
Download link:

Team name: Naughty Cog
Team size: 5
Team members:



E For Hugs
The village is a bit dark and has lost its colour.
Can you restore the colour to the village through the power of hugging?

Team: Project333
Team size: 2

Find the 8 villagers and give them plenty of hugs. Press and hold E to hug!
The game is speedrunnable, takes less than 2 minutes! Which is about how long it takes before the ambient audio cuts out due to a bug.

Trouble in Rainbowland

A catastrophic cosmic event has shattered your world and left it in darkness.
As the only remaining Rainbow Technician, it’s up to you to bring the light back!

Team: Sleep or Dev trying
Team size: 1
Download: Zip

Redirect and merge the beams of light until all the colours of the rainbow are at the goal node.
Fully mouse controlled, cursor should show the way.

Ran into some issues at the end so only packaged 2 short levels sadly.

Hey folks! It’s been a heck of a week. I’ve really been enjoying playing everyone’s games.

Here is our submission: Light Security!

Finally follow your childhood dreams of becoming a security guard in an office ran by a disembodied stinge-boss in this virtual reality experience. Shine your flashlight on burglars to send them straight to jail. That’s right. If you’re stealing stuff and you get lit up, you gotta walk all the way to jail.

You can download the game here:…ew?usp=sharing

Here is a complete playthrough video:

Link to the video: Light Security on Vimeo

Team Froggo is:

Joseph Battyanyi - Models, Level Design, Character Voices, Additional Programming
Jake Flynn - Programming, Gameplay, Sound Design, Provider of Beer

Good luck, everyone!

Great work everywhere here, good job people!

Our submission is visible there, not much time was spent on marketing and videos, so you will have to download and try it a few times to really get into it.

Pretty much all art and related assets (audio) were obtained from the Unreal Marketplace as none of us have any advanced artistic skills.
We did some small art changes but most of our time was spent on creating levels and implementing some degree of game balance to make the entities work.

It was fun connecting the Oculus and playing with VR we attempted to set the tone pretty dark but not too scary. Lot’s left to learn but it sure has been a lot of fun for us.


TEAM NAME; Néotl Empire
Team Members: 2

DESCRIPTION:Battle it out in this online multiplayer top-down arena game inside the house with two elemental players - light or dark. Who will emerge victorious?

  • WSAD - Move
  • LMB - Light Attack
  • RMB - Medium Attack
  • Ctrl+LMB - Heavy Attack
  • Escape - Return to Main Menu


[UPDATED - Version 1.1]

Hi all. Well, that was fun! I am an exhausted army of one.

My game takes place in the vast reaches of space in a place where Light is mined. However, a seemingly unending dark armada is coming to steal the light supply. Place cannons and mines to protect the light-gathering ship until time runs out or you get overwhelmed.

Below is a link and a video to my game: Light 'Em Up.

Here’s a link to download:…ML2Bw1w3W/view

I posted a submission but it wasn’t ‘playable.’… because I kept tearing apart things that already worked to try alternate methods to make things more efficient.

I’ll cut out all of the unused assets and rebuild to post here once I’ve had some sleep.

“A shadow has shrouded the night sky in darkness, draining the stars of their light. Weakened, they fall to the earth, unable to resist the darkness. All except one.”

Collect the fallen stars. Defeat the shadows and return your fallen sisters and brothers back to the night sky.

Team name: Peanut Rangers
Title: Starlight


WASD - movement
LMB - basic attack
Q & E - special attacks
SPACE - jump
ESCAPE - pause

Defeated enemies sometimes drop light charges which heal you and give you special charge when picked up.

DOWNLOAD: - Google Drive

Name: Battle Kart
**Download Link: **
Video Link:
Team: Curtis Zuehls, Jake Labeots, Trent Cornwell, Grabe Ruiz, and Karen Ruiz

**Objective: **Be the last player standing

Battle Kart is a multiplayer splitscreen game that has you battle against your friends to be the last kart standing! Pick up powers from the glowing pools on the map to augment your kart. Each player can have two powers they can cycle between.

Controller Controls
**Bottom Face Button: **Acceleration
Left Face Button: Brake
Top Face Button: Look behind
**Left Thumbstick: **Steer

**Right Bumper: **Use Power
Right Face Button:Swap Power
Left Thumbstick Press: Jump
**Left Bumper: **Handbrake

Keyboard Controls
**W: **Acceleration
A: Steer Left
S: Brake
**D: **Steer Right
Q: Look behind

**E: **Use Power
R:Swap Power
Space: Jump
**Left Control: **Handbrake

Disclosed Content
Laser Sounds (c) by Michel Baradari:
Music by Alex Colgan:
Low Poly Series - Caverns from the Marketplace

Gameplay Instructions
One player has to be on keyboard the rest should play on controllers.
Tab on keyboard or back button on controller to view control setup.
Pick powers up from the glowing power pools.
When players die they wont respawn until someone is the last player standing. Then when the next round starts everyone will respawn.

I attempted to make a game based on SamHain the original Halloween, where you were suppose to keep your lantern going until you got home, while solving the death of a spirit. I figured there was more interest in forming a group, ended up just doing this one solo. Meh, stuff happens I guess.

WASD - Change forward direction
Space - Jump
Arrows - Turn

Download the Game here:

First time I’ve actually made a game instead of just messed around in the editor. It ended up being a lot shorter than I wanted it to be, but I learned a lot. Pick up and place lights to get through the level

Team: Yogurt
Game: Shores
Gameplay: You can only stand on areas that are lit up. Pick up and place lights to get to the end
WASD+Mouse/Analog sticks to move and look around
E/Left Click/Left Face Button/Right Trigger to pick up and place lights
Space/A to jump

Assets made before the jam: It was based on the FPS example project and uses the glass and burnished steel materials from the starter content as well as the red crosshair from the fps example.

I ended up being sick the whole way through the Jam and didn’t finish but I still learned so much trying to make a 3D zero gravity platformer. Congratulations to all those people who made it through the Jam, looking forward to seeing your great creations and I can’t wait to join you all again next time.

Ray The Robot

Information - A 3rd person VR platformer game. Developed for the Oculus Rift + Touch. This was my first Epic Games MegaJam, I’m very proud of what I’ve created and I hope you all enjoy it!
**Team **- Matthew Palaje
1 Member - Matthew Palaje
**Download links: **
Google drive -
Itch IO -
Disclosed Content - The song in the game was created by Raymond Cripps, I got his permission to use it. All other content for the game was created by myself.

Screen shots:


Title: **Hopeless

Team Name: GoodBye Games
**Team Members (5): **Joachim Holseter, Fredrik Grøslie, Robin Gjelsvik, Robin Henriksen, Johnny Anseth

**Download Link: **…WV?usp=sharing

Game walkthrough:

About the game:
Take part in a risky space mission that puts you on an alien planet.
Hope is what makes you keep on going.
Even though all hope seems lost, there might still be a way to get back home.
Never give up on yourself, keep on going no matter what!


Spaceship Controls:**
W: Thrust forward
A, D: Roll
Mouse Y: Pitch
Mouse X: Yaw

Ground Movement:
W,A,S,D: Movement
Space: Jump
**F, E: **Interact
Mouse: Look

Disclosed Content:
Bebot app - Johannes Bornlöf
Ultimate Game Music Collection - Unity Asset Store


Title**: Deep Sea Fighter

Download link: Here

About the game:
It is a game about the Angler Fish!
You need to survive in an fish figth inside a subsea arena. You will discover the 3 type of fish fighter into the 5 waves that we make.
Your goal is to figth them to death, eat their meat so you can “supply your own ligtht”.

Will you get to the end? Watch on the left side of the screen there is a score mutilplier if you fight fast you get more point and a better score!

If you have a gamepad, it is recommended.

W,A,S,D to move
Left Mouse to bite
Right Mouse to do a Spin Attack
Space to Dash

Hey guys! Here’s our 1st Epic Jam submission. We are a team of 2 artists and it’s the 1st time we made a game without a programmer, so it was quite an experience!


Philip Tyrer (Level Design/ 3D Modelling/ Sound)
Abey Miranda (Programming/ 3D Modelling/ Animation/ Shaders)

Gameplay Instructions:

Make your way up to the tower, using your Flame to light lanterns (checkpoints) on the way.
Beware of patrolling enemies as they will chase you and extinguish your Flame. But all is not lost, you can make your way back to the last checkpoint to re-light your flame.
Patrolling enemies don’t bother you in the dark, but be careful of spirits who can take you to the dark side if you rush back to a checkpoint.
Use your Blink ability to escape enemies and reach higher ground.



  • Hold RIGHTCLICK to initiate blink aim and bullet time, LEFTCLICK to blink while aiming.
  • SPACE is jump and climb up while ledge-clinging. Holding a direction and pressing jump will jump across while ledge-clinging.
  • CTRL releases ledge cling.


  • LEFTTRIGGER to initiate blink aim and bullet time, RIGHTTRIGGER to blink while aiming.
  • A is jump and climb up while ledge-clinging. Holding a direction and pressing jump will jump across while ledge-clinging.
  • B releases ledge cling.


Title: False Prophets

Download link:…iOcEOek9sf7FJQ

2-Player Arena Conversion Simulator
(2 gamepads required!)

Controls for Xbox Controler:
use left analog to walk around
press A to cast attracting apell when mana meter is above 50% (hold for greater range)
press B to leave blocking “spiritual” wall.

Collect purple mana glyphs to replenish mana.
Lead the sinners to your Sigil.
Collect 8 sinners to win over the Rival Prophet!

Created by: The Ovid Team (4 ppl)

All assets were created during the mega jam except:


  • Timeless by Manfred Klein,
  • Espresso Dolce by Peter Wiegel
  • Optimus Princeps by Manfred Klein
  • Angelic Font.

Music for trailer:

  • A Dark Hopeful Ambience - by Patrick Lieberkind (

Name: Molla Shine - VR only game (Oculus Rift + Touch or HTC Vive)
Download Link:
Video Link:
**Team Name: **JumbliVR
Members: Brett Jackson

I tried to do something that represented the meaning behind the theme quote. It’s about helping bugs that have a strong purpose in life to reach their potential within their 1 minute lifespan. Dance against them, race against them and avoid the ones that chase you. Your objective is to bring the best of out them and encourage the Queen to select a mate.

You control the rotation of your bug using the the position of your hands relative to each other. This gives 6DoF control, should be more intuitive than thumbsticks and provides very fluid flying movement of your bug. Trigger controls acceleration.

Disclosed Content
1 backround ambient sound from Oculus Audio Pack
VR Hands from Epic VR Template

Name: Elan
Team Name: Team Elan
**Members: **Josh, VisceralBowl, Defaultsound, ZomboJoe, Chris Kruger

**Controls: **

Character View

WASD - Movement
RMB - Aim
LMB - Fire
Spacebar - Jump
C - RTS mode toggle

RTS Mode
WASD - Movement
LMB - Place building/interact/select
RMB - Cancel Building placement
Backspace - Reset Camera
Numpad +/- - Raise or lower Camera height

Disclosed Content: Pro Sound pack for some of the sound effects.