This is a space for you to share and discuss all things MegaJam](Announcing the 2017 Epic MegaJam - Announcements - Epic Developer Community Forums)! Feel free to share and post about your progress, and ultimately your final screenshots or a link to your game. If you’re sharing images and progress on social, make sure to use our tag, #ue4jam.
Reminder - This is NOT a submission thread. To submit your game, fill out THIS FORM by November 9th, at 3pm.
Will definitely be in this one. I am already done with the planning process, so I can start working on it for sure! I will stream tomorrow GMT+2 if anyone is interested in taking a look :). Stream: Twitch
I’ve created a discord server for the jam!
I hope to see all the people participating and other enthusiasts there. Lets meet and talk, have fun together, maybe help each other in a difficult situations.
Dear admins, if the idea would fit - please contact me, so I could give control over the server to you.
I made it on Western Europe setting, hoping no one would experience any lag. Not sure how its going to be though.
If there is any other official/fan Discord channel - let me know.
Here’s the link:
ENJOY!
P.S.
I really like the new organizational changes made to the jam. It’s super cool.
Hi. If I going to make multiplayer co-op, how do I have to send build? Can I send dedicated server code separatelly or I have to place server in the game build and one player will be like a server?
if someone still feel passionate to participate this jam, i’d love to discuss it real quick and make something fun. Actually the soul/social fun app/game for entertainment.
Looking for a ue4 guy who could take a blueprints/c++ part of developing, to make texture export from ue4 to server in realtime(stream or just save to file triggered by event).
IM me for detail
cheers and good luk to everyone!
You can send that separately - just be sure to include the information in your submission.
We’ll have gameplay videos streaming during our Results Livestream. I also hope folks with share their games here once they’re done. Additionally, we’ll post a list of all the submissions, once the deadline has passed.
A download link would be awesomesauce, but YouTube is fine too.
Hi all! It’s 5 am here, and I have to go to my job in 3 hours, but I’m still here in a few minutes away from my bed! 38 hours of hard work, between my payed work and few hours of sleep are finally passed, and they where really fun! Submited my entry, but didn’t recieve any confirmation. Again. Like with houdini license that I didnt get :(. This makes me nervous a bit, but back to my submission:
In the world without Sun, light is the most precious thing. Only human inner light can fight the darkness here. Those who lose their light become shadows.
Player takes on a role of the Lighthunter, a guy who travels through ancient civilizations’ ruins, in search of the light particles, substance that can restore inner light.
Preview video:
And some screenshots:
https://i.imgur.com/9fKHKcQ.jpg
https://i.imgur.com/O4TtqXh.jpg
https://i.imgur.com/g5B8L83.jpg
https://i.imgur.com/E7gIkbu.jpg
Later I am planning on making a forum post with complete breakdown of all effects and material tricks I used in this project.
It has been a long time since we were able to participate in a jam. We had to finish a bit early, but we were able to realize our gameplay vision! If folks are interested:
**Name: **Lambda and the Shards of Light DOWNLOAD LINK: MegaJam2017.zip Team Name: Hypercane 2 members
Disclosures: Ambient background music is Derelict Automation by TeknoAXE
Guide the probe bot Lambda and solve the puzzles of a mysterious cave.