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Epic MegaJam Game Thread

You can send that separately - just be sure to include the information in your submission.

We’ll have gameplay videos streaming during our Results Livestream. I also hope folks with share their games here once they’re done. Additionally, we’ll post a list of all the submissions, once the deadline has passed.

A download link would be awesomesauce, but YouTube is fine too.

Hi all! It’s 5 am here, and I have to go to my job in 3 hours, but I’m still here in a few minutes away from my bed! 38 hours of hard work, between my payed work and few hours of sleep are finally passed, and they where really fun! Submited my entry, but didn’t recieve any confirmation. Again. Like with houdini license that I didnt get :(. This makes me nervous a bit, but back to my submission:

Name: LIGHTHUNTER
Download link: https://www.dropbox.com/s/sfjcin6dqi…unter.zip?dl=0
Team name: AV
1 member: Axess21

Disclosed Content:

In the world without Sun, light is the most precious thing. Only human inner light can fight the darkness here. Those who lose their light become shadows.
Player takes on a role of the Lighthunter, a guy who travels through ancient civilizations’ ruins, in search of the light particles, substance that can restore inner light.

Preview video:

And some screenshots:

Later I am planning on making a forum post with complete breakdown of all effects and material tricks I used in this project.

The post with breakdown is here:
https://forums.unrealengine.com/comm…ject-breakdown

It has been a long time since we were able to participate in a jam. We had to finish a bit early, but we were able to realize our gameplay vision! If folks are interested:

**Name: **Lambda and the Shards of Light
DOWNLOAD LINK: MegaJam2017.zip
Team Name: Hypercane
2 members

Disclosures: Ambient background music is Derelict Automation by TeknoAXE

Guide the probe bot Lambda and solve the puzzles of a mysterious cave.

Made using SkookumScript.

Here’s Neo from Team **Caffeine#7 [1]

Download Link (130MB)

Notes:
-Character must be facing the wall you want to spray on**

I’m sitting here with noodles in my mouth trying to finish this on my lunch break! Aah the pressure!

Here’s a quick preview of mine:

I wanted to develop an indie game, so joined the mega jam during my studies.
I am an artist, and I made a game with only blueprints.Hard, but worthwhile.

Name : Cave Boy
Download Link : Jisan_CaveBoy.zip - Google Drive
Team Name : Jisan
1 member : Jisan
Caveboy is a adventure game. You have to win the darkness and save grandfater.

Disclosed Contents : Character & In Game Animation (Boy, Dog, Yellowbird) / FX Sound

Move - WASD
Jump - Spacebar
Interaction - E
Swing - MouseLeft

Save the FAFA!!

Hi everyone,

Here is our submission.

Guard_The_Light_Poster.jpg

Name: Guard The Light
Download Link: https://drive.google.com/open?id=13J…2vg2tRmYDtRNC3
**Video Link: **https://drive.google.com/open?id=1hr…gvTQuhRsjobKPm
**Youtube: **https://youtu.be/QLWt8SB_-o4
**Team Name: **Mothballs
Team Members: 4

**Game Type: **VR (HTC Vive only)
Objectives: Guide the frog to kill the bugs, before they extinguish the light.

“It’s cold, and black… You’re alone, in a forest. The only defense against the creeping dark is a frog’s venom which is ignited by the light from your lantern. Kill the bugs before they consume the light, and you.”


Made it!
Finally finished my submission :slight_smile:
Your an archaeologist in an Egyptian tomb on your search for the Arc!
Unfortunately I had no time to add sound… did it all by myself haha xD
Download here: https://www.dropbox.com/s/ed0mnjglfi…Akhet.zip?dl=0
For Windows, just unzip it and open the .exe file.
Classic First Person game controls;
WASD = Move
Mouse = Aim
Space = Jump
Hold ‘E’ behind the Mirrors to aim them
Tab or Esc for Menu.

Thanks, hope you get a chance to play!
…now for some sleep…

Just finished our submission!

Name: Dash From The Darkness
Download Link: https://drive.google.com/open?id=1Zi…tck69E6zeAl38g
**Video Link: **https://drive.google.com/open?id=1tR…uXo9ZJLHGa8-Zl
**Team Name: **We Had Two Days
Team Members: 2

**Objective: **Stay away from the darkness for as long as possible - SURVIVE!
**Controls:
WASD - **Movement
**Space - **Jump
**ESC Or ‘P’ - **Pause

Disclosed Content:
Modified UE4 Character for Player & AI
Infinity Blade Fire Pack
Infinity Blade Effects Pack
Audio: http://www.freesfx.co.uk/sfx/click (Heavy Switch) - Chaos Series – incompetech (Night Of Chaos)

Name:They Come At Night
Download Link:https://drive.google.com/file/d/1PWs…vHuuQcEPN/view
Team Name:Goose Boys
Team Members:3

Objective:Survive for as long as possible
Controls: WASD - Player Movement
Space: Jump
R:Reload Weapon
Left Mouse Button:Fire Weapon
Q ( Hold ) :Show radial menu for tilting soil ( to place crops ) , Plant Crop Seeds & Build fences
E:Place Crop, Interact, Place Fence etc

Disclosed Content
Orbit Weather System from the Marketplace
Radial UI From the Marketplace

During the day manage your crops to harvest them for money to buy ammo for your gun and fuel for your generator that will activate your lights at night, during which zombies come to destroy you and your crops!, Zombies are much more vulnerable when they are in the light, so make sure to keep that generator fueled during the night!, Survive for as long as you can

Name: Dark Journey
Team: Schnorks
Download: https://www.dropbox.com/s/9i6xhud2oq…urney.zip?dl=0

Disclosed Content:

  • modified Character from Couch Knights
  • Wind Sound

Sadly I can’t submit my entry. I ran out of time and had too many loose ends. So here is a video, how it would have looked and played like (atleast the mechanics I could implement):

I’m considering finishing it post game jam :).

Background:

You were a machine and died/ceased to exist. Now you end up in a limbo, where vile and creepy creatures roam around to drain your light (soul). The limbo itself drains your light, which is your life essence. To be reincarnated in a new machine, your “soul” needs to reach the gates of solitude, before the light runs out. All player attacks are only there to stall the enemies and freeze them temporarily to escape them. However, every skill drains your soul too. To refill your light, you can use light shrines.
At the end there should have been 2 mechanical giants as some kind of a boss fight.

Team Taco made their entry!

We’ve made a VR Game called **Vralhalla **for HTC Vive, where you need to survive sailing through a dangerous ocean! You must collect fuel to keep your torches lit, or the Kraken will kill you!
You control it, by pulling the rope to the sail with the trigger, and push/pull the tiller. Dodge the rocks or your boat will take damage. You can pick up shields to reinforce your boat!

The download link is below. It should be the same as the submission, but I can’t find a way to edit the submission, so on behalf of the team, I hope it was all submitted correctly! :slight_smile:
(We’ve used Sound/Music Assets and Pre-Made Vive Controllers)
Music from: https://incompetech.com/

Made by:
IJ.JD.LB and MS

Video (7-minute version):

and to download and try it out (Windows 10 64 bit PC, keyboard/mouse)

You are a spelunker who fell through a rock chimney into a dark cave infested with…aliens! Good thing you brought your headlamp and infinite-ammo grenade launcher, like you always do when exploring caves! You quickly find you are not the first, and the last guy to fall in left charcoal markings to navigate by. Essentially one ten-minute level with boss at the end. End screen shows stats and saves best stats for comparison, and lets you restart game or quit. No saved game…if you die you restart. Use Pause menu to quit game (or Alt-F4).

Key bindings are mostly like the Unreal Engine 4 First Person Template:

Jump: space bar or game pad face button bottom or motion controller (L) trigger

Fire: left mouse button or gamepad right trigger or motion controller (R) trigger

Reset VR: (untested with VR/HMD!) R or Motion Controller (L) Grip1

Crouch: C

Pause: Escape or Pause or Global Pause or P, any key resumes or click Resume (or Quit).

Move Forward: W or Up arrow or Right mouse button or Motion controller (L) thumbstick or gamepad left thumbstick Y axis

Move Backward: S or Down arrow or Motion controller (L) thumbstick or gamepad left thumbstick Y axis

Move Right: D or Gamepad left thumbstick X axis or Motion controller (L) thumbstick

Move Left: A or Gamepad left thumbstick X axis or Motion controller (L) thumbstick

Turn Rate: Gamepad right thumbstick X axis or left or right arrow

Turn: Mouse X

Look Up Rate: Gamepad Right Thumbstick Y Axis

Look Up: Mouse Y

Move Up (swim mode): Space bar (same as jump)

Move Down (Swim mode): C (same as crouch)

**Project Name: **Aerofarmer
**Team Name: **Shane Silver Studios
Team Members: 1
Download Link:http://www.mediafire.com/file/x5n9nd…egajam2017.zip
Video Link: - YouTube

Disclosed Content:
UE4 Starter Content (Materials, Textures, Static Meshes)
UE4 Engine Content (Materials, Textures, Static Meshes, and Particles)
UE4 Automotive Materials (Materials, Textures)
UE4 Third Person Example Template
Mixamo “FLYING” Animation
Mixamo “Y-Bot” Skeletal Mesh for Humanoid Rig / Retarget

Original Music by Shane Silver

Instructions:
Wait for the shuttle to dock at the supply depot, then exit the ship and go find/pickup your supplies by pressing “E” when the object is aligned with your reticle. WASD and mouse are used for pawn and camera movement. Press “F” to toggle flying in order to maneuver the zero-G environment, or else this objective will be impossible to complete. Use your flashlight here as well, it’s very dark in outer space. Once you have gathered your supplies, re-enter the shuttle and press “E” while your reticle is hovering over the shiny button to engage the flight system and travel to your next destination. Make sure you’re not flying because there’s a boolian that prevents the player from turning the engine’s on while still in the air. (player must be moving on ground to activate button). Once shuttle has reached the space station, exit ship, restore temporary power to the space station hatch, open the hatch, and enter the station. Now, turn on the backup computers, then toggle your ‘Welding Tool’ and press “Left Mouse” to repair Module 001, Module 002, and Module 003 by pointing at them and holding left mouse. Once these are repaired, you can open the hall way doors. Find the water reservoir room and insert fertilizer into the reservoir, then head to the hydro farm room and plant all 16 pots by pointing your reticle at them and pressing “E”. Turn on the hydro farm computer to switch on the grow lights. Then, head to the main computer room and contact headquarters. Mission success, head back to the shuttle and press “E” to exit mission.
Controls:

Start Menu Controls:
Up/Down keys: Navigate menu
Enter: Select (start menu)
Backspace/Delete: Return to Main Menu

WASD: Walking Movement / Flight Movement
Mouse: Camera Movement
TAB: Toggle Flashlight
Space: Jump
Shift: Sprint
F: Toggle flying movement
E: Interact / Pick Up
Q: Toggle Welding Tool
Left Mouse: Use Welding Tool
R: View Inventory
1: Use Health Capsule
2. Use Oxygen Capsule
3. Use Food Capsule
K: Ragdoll Physics / End Game

Team Name: Manny’s Arrow
Game Name: Dynamo

Checkpoint time attack game. Mouse to look, WASD to move, left and right click to charge flashlight.

Assets:
Sound FX used samples from “Game Audio Implementation” book free sound library and “Universal Sound FX” (Imphenzia). Original Music made using Reason and Orkester/StringWERK instruments. UI Uses Vollkorn Font Family (Google Fonts). Original Models made with Oculus Medium using “Organic” and “Mechanical” preset stamp libraries. ChargeBot character used Mixamo Autorigger and Mocap files “Back Squat” and “Tired Idle”. Blueprint code uses parts of the Time Attack tutorial.

I hoped that I’d make more levels but I ran out time…

Hey all!

This is Dark Sector! It’s a first person shooter, where you kill the alien creatures for as long as you can!

Download: DarkSector_43KStudios.zip - Google Drive
Video: darksector-gameplay.mp4 - Google Drive

**Project Name: **A Shot In The Dark
**Team Name: **OptimisticMonkey
Team Members: 1
Download Link:https://www.dropbox.com/s/g48fgxsknn…Dark4.zip?dl=0
Video Link:

https://static.wixstatic.com/media/52b971_4e779dec33ef4427887d413d3dd7ca5f

  • WSAD To Move
  • Mouse To Aim
  • Hold Left Mouse To Draw Bow
  • **Release Left Mouse To Shoot Bow **
  • Right Mouse To Cancel Draw
  • Audio recommended

**P**roject Page](http://www.casualdistractiongames.com/project09)

**Project Name: **OHM
**Team Name: **Team Benny
**Team Members: **5
Download Link: https://www.dropbox.com/s/phkh6gs6ap…Benny.zip?dl=0
Video Link: OHM - Epic Megajam 2017 - Team Benny on Vimeo

Disclosed Content:
ONE (1) Particle System used from Infinity Blade: Effects Package.

Music By:
One of our team members: Eirik Borgli

Controls:
WASD - to move
Right-click - to turn on/off flashlight
Hold left-shift - to sprint
ESC - to pause

image_122190.jpg
Edit 1: Fixed Photo position.

**Project Name: **After Dark
**Team Name: **Team Prime
Team Members: 5
**Download Link: **https://www.mediafire.com/file/eh30r…0/AfterDark.7z
**Video Link: **https://youtu.be/CBWRGK25Knc


WASD to move character
Mouse to move camera
Left-click to chop
Right-click to eat berries

F to interact