Summary
Cant launch session because it errors out. Worked fien before the recent update
AssetCheck: Error: [AssetLog] ....\Plugins\GameFeatures\218cdc2e-4075-f8c2-b8c0-4c92740c218a\Content\helios\LANDSCAPEYT\LANDSCAPEYT\Plugins\LANDSCAPEYT\Content\Terrain\materials\LandscapeMF\BlendedLayers\MF_BarbitaAsteriaGrass.uasset: Potential cook path for asset /218cdc2e-4075-f8c2-b8c0-4c92740c218a/helios/LANDSCAPEYT/LANDSCAPEYT/Plugins/LANDSCAPEYT/Content/Terrain/materials/LandscapeMF/BlendedLayers/MF_BarbitaAsteriaGrass.MF_BarbitaAsteriaGrass is too long and might go over the path length on certain platforms. 265 of max 32767.
This is an assumed potential path for what cook machines could use, your path locally might be shorter than the cook machines.. (FortValidator_AssetPathLength)
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Have materials before the update
Expected Result
AssetCheck: Error: [AssetLog] ....\Plugins\GameFeatures\218cdc2e-4075-f8c2-b8c0-4c92740c218a\Content\helios\LANDSCAPEYT\LANDSCAPEYT\Plugins\LANDSCAPEYT\Content\Terrain\materials\LandscapeMF\BlendedLayers\MF_BarbitaAsteriaGrass.uasset: Potential cook path for asset /218cdc2e-4075-f8c2-b8c0-4c92740c218a/helios/LANDSCAPEYT/LANDSCAPEYT/Plugins/LANDSCAPEYT/Content/Terrain/materials/LandscapeMF/BlendedLayers/MF_BarbitaAsteriaGrass.MF_BarbitaAsteriaGrass is too long and might go over the path length on certain platforms. 265 of max 32767.
This is an assumed potential path for what cook machines could use, your path locally might be shorter than the cook machines.. (FortValidator_AssetPathLength)
Observed Result
AssetCheck: Error: [AssetLog] ....\Plugins\GameFeatures\218cdc2e-4075-f8c2-b8c0-4c92740c218a\Content\helios\LANDSCAPEYT\LANDSCAPEYT\Plugins\LANDSCAPEYT\Content\Terrain\materials\LandscapeMF\BlendedLayers\MF_BarbitaAsteriaGrass.uasset: Potential cook path for asset /218cdc2e-4075-f8c2-b8c0-4c92740c218a/helios/LANDSCAPEYT/LANDSCAPEYT/Plugins/LANDSCAPEYT/Content/Terrain/materials/LandscapeMF/BlendedLayers/MF_BarbitaAsteriaGrass.MF_BarbitaAsteriaGrass is too long and might go over the path length on certain platforms. 265 of max 32767.
This is an assumed potential path for what cook machines could use, your path locally might be shorter than the cook machines.. (FortValidator_AssetPathLength)
Platform(s)
Pc