"EOS SDK not initialized!" when running sample app

Hey there,

I have a problem regarding the new EOS SDK. I wanted to try it out in one of my newer projects so that I can play with friends. Now when following along the steps mentioned in the docs, it says I need to enter LOGIN into the console in order to access the servers. When I do that, I only get “EOS SDK I not initialized!”. I compiled it properly for Windows and the sample app works (except for the buttons, which are greyed out).
So far I haven’t found anything online. Does anybody know how to deal with this?

I have the same problem.

Hey, I was wondering if you found a solution to this issue, because I am currently having the same issue.

Thanks!

Unfortunately I have not yet been able to solve the problem and will therefore wait and see. Maybe the problem will be fixed with the next update (if it is at all).

I had this same problem

It’s happened because need add data about your product into SampleConstant.h

where can i find those informations?

you have to register your product/game on this website

Epics documentation on it

https://dev.epicgames.com/docs/services/en-US/API/EOS/EOS/index.html

In your game settings. This is the documentation: Product, Sandbox, and Deployment IDs | Epic Online Services Developer

My game is registered in the Epic Dev portal. So it must be another problem.

Yes but have you put all of the portal details in the sampleconstants

Remember to recompile after you add that stuff because I forgot to do that