EOS SDK 1.16 Multiple Lobbies in UE 5.3 Possible?

Using a plugin to interact with Epic Online Services.
EOS Docs say “Amount of lobbies a single user can join at once = 16”
I am told that this is not possible with Unreal Engine and how Sessions work in Unreal Engine.

Is this true? I cannot have users create and join more than 1 lobby?