i’m going to implement eos with my unreal engine project . but i’m kinda bad in C++, so i found it hard to understand the docs of eos .
so is there any c++ samples functions to replicate them in my project ? ( a very clearified function about login , create lobby , create sessions , get player id or set maybe ! , get achivment , add player data , save player data , delate player data ,… ?)
i’ll be happy to get some help ![]()
(don’t tell me to buy a plugin please because i live in a country where the average monthly sallary is 140-180$ , and i’m still a student i can’t afford them )
sorry , if you felt cringe reading my english