I’ve spent the last couple of weeks trying to get this working, and I’m now completely stuck. I’ve got a basic login working using Steam, and I’m planning on having an option for logging with Epic Account too, but it’s not implemented yet. Anyhow, whenever I run the game on my PC with my account it works just fine, however whenever a friend who’s helping me test it, or even my boss runs it, the platform interface creation fails.
Here are the two output logs I generated:
You can see the EOS initialisation seems to be working fine, but the platform interface handle is a nullptr - that’s what triggers that error. Everything should be set up fine in the back end, and as I’ve said it works fine for me, but consistently fails for all of my friends.
As I’ve said, the login is currently using steam account stuff, and that’s working just fine because it’s still pulling their username from steam, so I know that’s all in order, even when EOS stuff fails. It’s all written in custom c++, which I will include below:
If there’s something I’m missing, I’d really like to know about this. I’d like to have this working by the end of the week, ideally sooner so I can focus on other stuff. Any help or insight is greatly appreciated,
Cheers,
~ Iain