Hello,
I recently got EOS API calls to work on my project but they are all in a custom UGameInstance at the moment.
Is there an EOS best practice when it comes to architecture?
Any links to resources or tips are appreciated.
Thanks in advance.
Hello,
I recently got EOS API calls to work on my project but they are all in a custom UGameInstance at the moment.
Is there an EOS best practice when it comes to architecture?
Any links to resources or tips are appreciated.
Thanks in advance.