Epic Developer Community Forums
Environmental lights is not smooth
Development
Rendering
vertex-lighting
,
light-level
,
unreal-engine
,
question
,
Lighting
,
light
anonymous_user_f26c856c1
(anonymous_user_f26c856c)
October 19, 2020, 4:15pm
6
Yes!
Try to make it cover your full scene + 30% /that’s the fading area/!
if you need somewhere more precise reflection at areas: put smaller radius ones there too…
show post in topic