Hi RyanWatkins,
Color me thoroughly impressed! I am obsessed with the landscape/foliage tool so seeing some amazing landscape work is refreshing!
Hi RyanWatkins,
Color me thoroughly impressed! I am obsessed with the landscape/foliage tool so seeing some amazing landscape work is refreshing!
Thanks , Iām a little obsessed with it too. I have been wondering about the pref cost of the terrain. Would type of terrain be to expensive to ship on a X1 or PS4?
thanks HAI
is indeed very ! Cool work on the worldmachine part and the rocks are also very nice
As a small feedback, I think they could use more polys since they look pretty blocky (look at the AO that highlights it further in the shadow areas) + I think they are a bit too bright.
But overall as already said, very nice work!
A couple of questions: The Height Chooser nodeā¦I have never seen that one before, is it from a newer version or am I just too blind?^^ And your custom macros, are they from the wm site macro section?
Keep us posted and cheers!
[=RyanWatkins;45088]
@ Bajee : defiantly not real work scale. I start with a 4k terrain and simply adjusted element until it felt right with the FPS camera
work!
Iām curious about how much tweaking you had to do post-import. It would be nice if there was a consistent workflow that didnāt require too much tweaking, especially if you want to import and line up multiple landscapes.
[=;49645]
A couple of questions: The Height Chooser nodeā¦I have never seen that one before, is it from a newer version or am I just too blind?^^ And your custom macros, are they from the wm site macro section?
Keep us posted and cheers!
Height Chooser is under the Combiners section.(from the current 2.3 version)
Colormap Pro can be found in thread: http://forum.world-machine.com/index.php?topic=2307
Glaciers is from the WM site macro section.
@Xodroc Thanks a lot man! Yeah I updated my version and saw the new nodes^^ Will check out the macros as well, so thanks again for that!
@RyanWatkins, your scene proves out there wrong when it comes to complain about outdoor environments or compare CE with UE. Bravo! Ultra-kill⦠I mean, ultra-realistic!
Magnific! Nice job.
Very nice rocks.
Thanks for all the great replies here is an update. The trees are from Pure3D Iām still working on getting a good vegetation shader, but Iām really happy with the models and texture.
&stc=1Very good work, i like it.
Nice! Although those trees pointing off in strange directions look very odd to me⦠really shouldnāt they all point almost vertically? Never seen a pine tree grow like that
I think texture res could be better, but overall looks great.
All of these screenshots look phenomenal! I thought I was looking at a real world photo.
looks absolutely fantastic and I would love to see how you did it in depth! Perhaps if you have time, could you make a video from scratch on how to reproduce such amazing results?
Woah lovely!
I canāt wait to see if you make a Matinee of and take us on a journey through your fantastic world!
Amazing Work Here, Just Stunning!
Bravo!
Thatās some really great work there. Really has a wonderful, naturalistic feeling. I can almost feel the temperature and chilly humidity of the late spring morning.
-sarcasm alert- I live in Colorado! Iāve been to place! is a photo! ! !
Super cool, man.
p.s. (Bill Murray, CaddyShack voice) āYou should put a mountain goat ur a marmot off to one side. Now thad be .ā