Entities crash Foliage Tool

Summary

Entities placed in the level will hard crash UEFN when the foliage tool merely passes over their location

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Stability

Steps to Reproduce

  1. Create a blank island
  2. Create an entity. Nest another entity within it and assign a cube static mesh to it.
  3. Move the top entity down to the ground plane. Notice the weird shadow it leaves if you toggle the visibility.
  4. Switch to the foliage tab.
  5. Move your cursor over the location of the entity. Hard crash.

Expected Result

The expected result is that the foliage tool should not hard crash UEFN.

Observed Result

UEFN crashes

Platform(s)

Windows 11

Video

Additional Notes

Also notice two other bugs. Entities, of course, are not visible until you enable then disable them in settings. And when the entity visibility is toggled off it leaves a muddy shadow on the ground.

Same issues, uefn crash instant when over entity with foliage