Enhanced Input System Inconsistently Working Between Headsets

I am trying to add a new IA to a VRPawn blueprint. This is to click on widget buttons.
I already have smooth locomotion set up, as well as a button to Jump. This new IA does not seem to want to work, and I’m sure it’s set up properly. This is for the Right Trigger to be used to click on buttons on a widget.


This IA works fine on a Vive Pro Eye. I am trying to use a Focus 3
image
This IA is on the correct IMC. It is the same one as the inputs with my smooth locomotion so there should be no reason this new IA shouldn’t work. I have tried just simply having the press of the X button on the left controller print a string to the console. This does not work either. Again, works fine on a Vive Pro Eye. The Focus 3 (and even XR Elite) have been such a pain to use so far.

This image is the IA Details panel.
(UE5.1)
Any suggestions?