Enhanced Input System C++ not working (UE 5.1.1)

Following Enhanced Input in Unreal Engine | Unreal Engine 5.3 Documentation for c++ but I’m getting an weird error. Can’t figure it out.

Appreciate any help :slight_smile:

Found the Solution.

I had to add EnhancedInput as an dependecy on teh Build.cs file:

And ofcourse include the library everytime I use it:

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