I seem to be having an issue, not sure if i should even consider it as an issue.
I was following along to Stephen Ulibarri’s tutorial on enhanced input, and when I did it with blueprints, the console command “ShowDebug EnhancedInput” was showing the context and the values that were set.
When I tried it with C++, the output log shows my log message that I bound to the context, but the console command doesn’t show any contexts or values.