the result of scrolling up or down is Zero
Note I’m using CommonUI, incase it’s the cause of interference(it already caused me some issues)
I found the reason, in-case anyone has similar problem.
In my case i’m ticking the input manually, and I used a new player controller, but i forgot to disable it’s tick.
so it processed the tick twice and for some reason it messed everything up
so ensure the input is not being ticked twice.