Probably related Unreal Engine Issues and Bug Tracker (UE-169980)
[Attachment Removed]
Probably related Unreal Engine Issues and Bug Tracker (UE-169980)
[Attachment Removed]
Steps to Reproduce
The reason for this is that when we rebuild the mappings the LastValue of the pressed trigger is lost. This is not an issue if the trigger lives in the action directly as this one is persistent.
Note that this example makes little sense, but this could happen if we add or remove an unrelated IMC as that would trigger a rebuild too.
[Attachment Removed]
Hi there,
Thank you for the detailed repro steps. I can confirm that i can reproduce this in 5.7.3. I have created a bug report which you can track here once it is available publicly.
Cheers,
Louis
[Attachment Removed]