I’m currently trying to implement a TooltipComponent which Shows itself when I click on an Object using this Component.
Unfortunately the Engine crashes sometimes when Object itself lies in the World Outliner while compiling.
Everytime I Change something I have to delete the Object, compile, and drag it back into the World.
I think it have something to do with something being null. Unfortunately I can’t debug my Project.
After it crashes the next time I try to do a snapshot, when the Error appears.
Thanks in advance