Summary
Since v32, everybody can see everybody in an FFA map, see screenshot :
It doesn’t happen in UEFN sessions, only private and public
They also show and update regardless the distance
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
I’m not sure
Expected Result
Enemy players shouldn’t be visible to everyone
Observed Result
Players are visible to everyone
Platform(s)
PC