End Game Device not working?

I might be doing something stupid, but I can’t get the End Game device to work no matter what I try. I force enable and activate with with both Verse and event binding, but it never ends the game when triggered. Is there something I’m missing?

Stupidly, the End Game device must be instigated by a player.

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Thank you, I hooked it up to a function that sends an agent (“Teleport” on a teleporter in this case) which made it work :slight_smile:

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my end game device appears to work fine in testing (private upload versions as well), but when I publish public; out of 5 games, the end game device only worked once… any tips for making this more stable?