End Game Device Not Working - Chosen Winning Team Wrong

Summary

I choose a team in the end game the device that is supposed to win when activated but when the device activates every team wins?

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Other

Steps to Reproduce

Place the end game device
Go into the settings
Set the setting: winning team to team 1
Place a button in the map which changes your team to team 2 and a button that changes your team to team 1
Place another button in your map that activates the end game device
Now start the game and the first time you click the button that changes you to team 1 and press the button that ends the game, After that you do it again but now you press the button that switches you to team 2 and now and the game.

Expected Result

Both teams would win.

Observed Result

Both teams win

Platform(s)

Pc, Playstation

In your Island Settings do you have Game End Callout set to Cooperative maybe?

And if not are both players from the teams getting victory screens or just a draw screen?

This is related to something I’m still unsure of

Are you actually switching to team 2 ?

In the Class Selector documents, it has changing team will force a respawn.
But it doesn’t force a respawn like it says it does
so Is a respawn needed to actually change teams…with a class selector ???
I think teleporting a player after a class selector team change, changes team
But I’m unsure & haven’t tested enough myself with this stuff

Oooh, your about to hit 100 answers old, the forums should send you a cake…

1 Like

Let’s gooooooooooooooooooo you’re right I’m at almost 100 answers, thanks for reminding me :heart:
Also no you don’t need to respawn to change team, that option in the class selector essentially changes the team and respawns them it’s not necessary to respawn to change teams

2 Likes

You’re both superstars!

1 Like

No, i have set it to you win/lose

Hmmm, And what do the player’s see is it victory to both players on different team? Or a draw screen? If its the latter try to make sure the Win Conditions are not equal for both players, you could add something like damage dealt or taken etc to make sure players almost never have the same stats