Summary
end_game_device::Activate(Player: player) - no longer registers the round win for the given player. This appears to be a regression introduced in 41.00, as the same setup worked correctly before the update.
Not to be confused with round_settings_device::EndRound(Agent: agent) - which does not register round winners for over 12 months.
Effectively, there is no way to set a round winner programmatically in UEFN.
Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Create a free for all island
- add an end_game_device
- from a verse device linked to that end game device - invoke
end_game_device::Activate(Player)
Expected Result
Round should end with Player set as round winner
Observed Result
Round ends, looking at the scoreboard in the next round - the win column for all players will be zero.
Platform(s)
All
Island Code
8761-1068-8756
Additional Notes
When the round ends, if the scoreboard is displayed, it will show 1 round win for the Player that was assigned (even though it could be the 2nd win)
However, when the next round starts, the entire Wins column is reset to 0 for all players. No persistence through out the rounds
