I really dig this gif.
The zoomquilt is also fantastic.
I’ve found a few resources that talk about this “infinite zooming” effect and I’m really intrigued by the illusion it creates. I’m also wondering how it’s done.
From what I’m reading here, one of the requirements for this type of effect is that the “center of base image must have similar colors as borders.”
That’s interesting, and it makes me think that this can be achieved with many types of images, even 360 degree panoramic images.
So I’m asking the community about what it thinks, and inviting speculation about how this is achieved. Furthermore: can anyone conceive of ways in which this might be accomplished in UE4?
I’m so inspired by this effect and really wondering how it can be incorporated into a gaming scenario.
Let’s start a discussion about it!