Enabling Cloud Shadows (Volumetric Clouds) makes the Landscape look black

I have a Directional Light, Skylight, Sky Atmosphere and a Volumetric Cloud actors in my scene. Whenever I toggle the Cast Cloud Shadows through my Directional Light, it makes the landscape go completely black. Is this a glitch, or am I doing something wrong with these actors.

Result when Cloud Shadows are Disabled

Result when Cloud Shadows are Enabled

I have worked a lot with clouds and didn’t have this happen to me. I would suggest starting from an empty map and following this [guide][1] for the basic setup. You may have forgotten or have additional settings, that may cause this.
[1]: Making Volumetric Clouds in Unreal engine 4.26 - YouTube

Maybe try in your “DirectionalLight” below the switch “Cast Cloud Shadows” is another section, with “Cloud Shadow Strength” 0-1. Just trop that down a bit to like 0.5 and your landscape should still be visible even with shadows.

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