Enabling alpha channel support in post processing bug

99% that the shaders are compiling. Check task managers if it’s true. If it is then you just need to wait for it to finish.

After enabling alpha channel support in post processing (project setting > engine - rendering), the project will not load. Splash screen freezes at initializing 39% with 100% CPU usage. Any work arounds?

Only way to recover project is to edit DefaultEngine: r.PostProcessing.PropagateAlpha=0

Yup, 20 minutes later and it opened the project. Thanks

Ya same problem, it is bug for sure, cuz my project is empty and there is nothing much to compile, screen freeze and cpu usage 100%. Ryzen 9 3900x, cant believe this.