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开启光追反射,渲染次表面材质显示泛红 enable ray tracing reflection,the reflection of Subsurface ShadingModel Material rendering result is red color
Development
Rendering
Raytracing
,
subsurface
,
question
,
unreal-engine
peterzhou
(peterzhou)
April 7, 2020, 8:36am
2
299235-202047-114427.jpg
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