Hey,
I just came along to drop a question. Is it possible to simulate real-time water? Like, drop a bubblet of water in a “container”, and when objects are thrown in there, the level of water rises? I’m not asking for just a Plane that will move like it’s a wave with nice colors.
I’m asking for real simulation of water. I know that computers can’t really compute all the molecules of water. But there could be tiny bubbles which could merge together and split where something that would apply real physical force, would, well, split it.
Is such thing possible? Any links? Tutorials?